Showing posts with label interior. Show all posts
Showing posts with label interior. Show all posts

SketchUp script clips #1: Setup and basic ideas


 In this series of posts, I will be exploring how one can create scripted geometry in SketchUp. Traditionally, this has been more the realm of programs like Rhino. And justifiably so. Rhino is NURBS-based and can create and modify curved geometry much better than SketchUp. However, SketchUp is an easy-to-use program for working with polygon-mesh-based geometry. It also has a built-in scripting language (Ruby) and best of all – it’s free. So if you want to script SketchUp to automate small tasks or to create interesting geometry, then this may be a good series of posts to follow.
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VRay - Rendering an interior scene (Tutorial)

Part I: Adjusting the GI settings

Step 1. First render
1.1. Open the scene (which can be found here).
1.2. Assign VRay as the current renderer.
Since the default VRay settings are not very well suited for a fast initial preview, we'll make a few quick adjustments before the first render.
1.3. Check the Override mtl option in the Global switches rollout, click the button next to it and select a default VRayMtl material.
1.4. Set the Image sampler type to Fixed.
1.5. Set the resolution to 400 x 325.
1.6. Set the Region size in the System rollout to 32 x 32 pixels.
1.7. Optionally, you can turn on the Frame stamp to print the render time on the image.
1.8. Render the scene:
VRay Tutorials - Rendering an interior scene tutorial
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Google SketchUp is software that you can use to create 3D models of anything you like.On this blog you can find mostly furniture 3d models. sketchup, 3d models , sketchup models, sketchup components, .skp models, sketchup model , free sketchup models , furniture models , 3d models

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